I've been working on some spacecraft, and I've hit a bit of a brick
wall. I'd like to put some text on the outside, but the text object
isn't the handiest for this. Even when using trace(), the results are
less than fresh.
What I'd ideally like to do is to use the text as a decal - change the
pigment where the text intersects the object to match that of the text.
Any ideas as to how I might manage this?
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