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Alain wrote:
> A possibility is to surround the objects that you want to outline with
> a very slightly larger, transparent version of itself. That object is
> set to rgbt 1 pigment. The trick is to use fade_distance <small
> value>, fade_color rgb 0 and fade_power 999. The fade_distance must
> be very close, but larger, to the size difference, or thickness of the
> "shell".
> Getting everything OK is prety tricky, as you can go from a nearly
> invisible shell to an opaque one with some very small changes.
> I've tried it and it CAN work at least in some cases. Almost
> impossible to set up when the object have any reflection.
If you've already got the entire object in slightly larger size, it
might suffice to use texture and interior_texture : a transparent
texture, but a black interior_texture. Won't work that good for
reflections though, probably only for objects as seen from the camera.
Regards,
Tim
--
aka "Tim Nikias"
Homepage: <http://www.nolights.de>
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