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Jim Charter spake:
>> I've tried several scaling factors, and translations, but I just can't
>> seem to get the decal to scale down and fit into the curved rectangular
>> area you can see in the attached image.
>>
>> How can I accomplish this?
>>
>> Thanks!
>>
>>
>> ------------------------------------------------------------------------
>>
> As John said you need to create the uv's somewhere, either in blender or
> edit the triangles manually, if there are not too many. You will also
> need the uv_mapping keyword.
Hi Jim
Thanks for the response. I checked through the output of what poseray gave
when I ran it on the .obj blender exported. It does have UV coords
specified. As in my other post, I just had to figure out the correct
scaling and translation to make the image map fit.
Thanks for the reply, anyway!
Kind regards,
--
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions
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