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Bryan Heit wrote:
> I am trying to convert a 3D Studio Max mesh (a cargo ship) into a
> povray-compatible mesh. I have tried multiple tools for this including
> blender, poseray and a variety of on-line conversion tools. But all of
> these tools don't load the ship properly - the decks, hull and rudder
> are not in the proper place - the hull is below and forward of the
> decks, the rudder is positioned far behind the ship.
> BTW, this is the model I'm trying to convert. Any help is appreciated:
> http://www.the3dstudio.com/product_details.aspx?id_product=820
>
> Bryan
I see there is a 3ds version on that site as well. You'll probably have
better luck with that. I haven't found a good .max converter.
RG
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