POV-Ray : Newsgroups : povray.general : Mesh conversion problem : Re: Mesh conversion problem Server Time
1 Aug 2024 00:21:20 EDT (-0400)
  Re: Mesh conversion problem  
From: gonzo
Date: 9 Jun 2006 18:37:17
Message: <4489f81d@news.povray.org>
Bryan Heit wrote:
> I am trying to convert a 3D Studio Max mesh (a cargo ship) into a 
> povray-compatible mesh.  I have tried multiple tools for this including 
> blender, poseray and a variety of on-line conversion tools.  But all of 
> these tools don't load the ship properly - the decks, hull and rudder 
> are not in the proper place - the hull is below and forward of the 
> decks, the rudder is positioned far behind the ship.

> BTW, this is the model I'm trying to convert.  Any help is appreciated:
> http://www.the3dstudio.com/product_details.aspx?id_product=820
> 
> Bryan

I see there is a 3ds version on that site as well. You'll probably have 
better luck with that.  I haven't found a good .max converter.

RG


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