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Alain <ele### [at] netscape net> wrote in news:4488919a@news.povray.org:
<Snipola>
> Looks more like a bounding blocks problem. The default thresshold for
bounding is 3. If the first
> frame of an animation don't trigger bounding, it stays OFF for the whole
anomation. If I remember
> correctly, it was discused in another thread a while back.
> The workaround was effectively to put 3 "dummy" objects out of view, like
behind the camera, under a
> ground plane or beyond a world sphere.
> I don't think that any infinite object count, or even scene encompassing
finite objects like the
> world sphere or box.
>
Thanks for the hint. I'll look that thread up.
Brian
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