POV-Ray : Newsgroups : povray.general : Vectoring Warp Turbulence : Re: Vectoring Warp Turbulence Server Time
1 Aug 2024 00:21:04 EDT (-0400)
  Re: Vectoring Warp Turbulence  
From: Rune
Date: 7 Jun 2006 09:19:38
Message: <4486d26a$1@news.povray.org>
POVMAN wrote:
> I was wondering if anyone knows how to vector the effects of Warp in a
> single directtion.
>
> For instance, if I use "warp { turbulence <0,1,0> } the warp pushes
> in both +x and -x, is there anyway to push only in the +x direction?

I assume you mean -y and +y for a turbulence of <0,1,0>.

But anyway, isn't what you're asking for equivalent to using turbulence plus 
translation?

Rune
-- 
http://runevision.com


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