Roman Reiner wrote:
> I found this animation when I browsed my harddrive on the search for old
> deleteable stuff. I made this about half a year ago. It's an explosion
> effect made with emissive and absorbing media and excessive use of
> blackhole and turbulence warps. I think it came along quite nice.
>
> Rendertimes are however a problem. IIRC this animation took several hours to
> render. I tried once to convert them to df3 files but it was too difficult
> as I would have had to render slices of every frame for every color channel
> seperately. But I could give it a try once again with the macro which David
> El Tom has posted here just recently...
>
> Two frames can be found here so that you know what you're downloading:
> http://www.stud.uni-karlsruhe.de/~ugblh/data/explosion_prev1.jpg
> http://www.stud.uni-karlsruhe.de/~ugblh/data/explosion_prev2.jpg
Excellent, except that the smoke from an explosion doesn't fade away to
nothing, but slowly spreads until it is too thin to see. But that would
probably take even longer to render...
Regards,
John
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