POV-Ray : Newsgroups : povray.general : How to make a limestone texture ? : Re: How to make a limestone texture ? Server Time
1 Aug 2024 00:24:38 EDT (-0400)
  Re: How to make a limestone texture ?  
From: ALeX
Date: 1 Jun 2006 06:38:27
Message: <447ec3a3$1@news.povray.org>
Hi Alain,

Thanks for those tips. However I already did try all textures of 
stone*.inc but bothing looks like limestone.
But you're right, I'll try to get one from someone close from it then 
customize it.
My idea is to get a stone aspect like regular cut-stone, as for ancient 
buildings...
I'll try again...

Thanks,

ALeX


Alain wrote:
> ALeX nous apporta ses lumieres en ce 30/05/2006 05:33:
>> (firtsly posted on p.b.s but no anser, possibly wrong group ?!)
>>
>> Hi team,
>>
>> looking for a while on how to make a realistic stone texture, I'm quite
>> lost and confused in the textures seetings of POVray. I've tried with
>> some normal bumps, granite or crackle but I'm quit unhappy with the 
>> results.
>>
>> Does anyone of you have nice stone texture that looks like clear
>> limestone (not full white, but somewhat like rgb < 0.980, 0.925, 0.713>)
>> or some tips for me to search in the best direction ?
>>
>> Thanks for any help ;-)
>>
>> Cheers,
>>
>>
>> ALeX
> You can start by looking in the stones1.inc, stones2.inc and texture.inc 
> files.
> Once you have a start texture, copy it in your scene. Play with the 
> finish: specular or phong, normal, reflection (keep low: <0.05), 
> brilliance.
> Change the color_map to suit your needs and wants.
>


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