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Hi Alain,
Thanks for those tips. However I already did try all textures of
stone*.inc but bothing looks like limestone.
But you're right, I'll try to get one from someone close from it then
customize it.
My idea is to get a stone aspect like regular cut-stone, as for ancient
buildings...
I'll try again...
Thanks,
ALeX
Alain wrote:
> ALeX nous apporta ses lumieres en ce 30/05/2006 05:33:
>> (firtsly posted on p.b.s but no anser, possibly wrong group ?!)
>>
>> Hi team,
>>
>> looking for a while on how to make a realistic stone texture, I'm quite
>> lost and confused in the textures seetings of POVray. I've tried with
>> some normal bumps, granite or crackle but I'm quit unhappy with the
>> results.
>>
>> Does anyone of you have nice stone texture that looks like clear
>> limestone (not full white, but somewhat like rgb < 0.980, 0.925, 0.713>)
>> or some tips for me to search in the best direction ?
>>
>> Thanks for any help ;-)
>>
>> Cheers,
>>
>>
>> ALeX
> You can start by looking in the stones1.inc, stones2.inc and texture.inc
> files.
> Once you have a start texture, copy it in your scene. Play with the
> finish: specular or phong, normal, reflection (keep low: <0.05),
> brilliance.
> Change the color_map to suit your needs and wants.
>
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