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scam wrote:
> While I have your attention, does any one have any alternate
> texture/lighting ideas? At the moment I just have an area light and a red
> point source inside the object, and a very basic texture.
Try this for the object:
texture {
pigment {color transmit 1}
finish {specular 0.75 reflection {0, 0.5}}
}
interior {
ior 2.5
}
Then, if you feel like your computer is rendering too fast, you could
also add dispersion (but I'm not as experienced w/ that) :)
...Chambers
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