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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote in message
news:44788b00$1@news.povray.org...
>
> "PM 2Ring" <nomail@nomail> schrieb im Newsbeitrag
> news:web.447885df9215ab7e76ba2c900@news.povray.org...
>> You can do this with a texture_map, with the gradient pattern using the
>> vector from the centre of the Earth to the centre of the Sun. Sorry, I'm
>> too tired to write any code right now. :)
>
> That sounds pretty interesting!
>
> I would like to consider that. If not now and today, can you post it
> tomorrow? I, and for sure many others, would appreciate it a lot!
>
Why not just use a hemisphere for the lights. You can orient that in the
same way.
If the hemisphere is centred at the origin you can just use reorient_trans()
to point the blunt end at the light source.
Regards,
Chris B.
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