POV-Ray : Newsgroups : povray.binaries.animations : Roller Coaster WIP 8 (MPEG1/DivX links) : Re: Roller Coaster WIP 8 (MPEG1/DivX links) Server Time
3 Jul 2024 02:59:44 EDT (-0400)
  Re: Roller Coaster WIP 8 (MPEG1/DivX links)  
From: Thomas Lake
Date: 24 May 2006 04:51:43
Message: <44741e9f$1@news.povray.org>
DJ Wiza wrote:
> http://www.geekissues.org/sohcahtoa/motobike.avi (4.10 megs, DivX 6)
> http://www.geekissues.org/sohcahtoa/motobike.m1v (5.42 megs, MPEG1)
> 
> Hurray!  Support structures!  It really adds a lot to the ride, IMO. Oh, 
> and the reason it starts fast is that this is a launched coaster. It has 
> no lift hill, but rather uses LIMs to launch the train.  I haven't 
> implemented acceleration due to launches, so I just made it start at the 
> end of the track at high speed.
> 
> I'm pretty sure I'm using the wrong radii for the cylinders/spheres 
> creating the supports though (Remember, my project isn't a roller 
> coaster itself, but rather, a program to convert tracks from No Limits 
> (http://www.nolimitscoaster.de) to POV-Ray!).  No Limits also doesn't 
> make the cylinders attach directly to the track, but rather, it has all 
> the cool hardware that makes the connection.
> 
> I'm also experimenting with the finishes and lighting, because the whole 
> pitch-black shadow thing was bugging me.  I tried using a dim shadowless 
> light, but I didn't like the result.  In this animation, everything has 
> an ambient of 0.35, diffuse 0.8, and the light color is 0.75.  To me, 
> the track has the very flat-looking "obviously computer rendered" look 
> that makes me think of old computer graphics demos from the late 
> 80s/early 90s.  The supports also look extremely flat.
> 
> I messed around with putting a sun in the sky_sphere using a cylindrical 
> pattern with an extremely bright center, but to get it to look good, I 
> had to have an extremely low error_bound, and it was going to take hours 
> for a single frame, and that's just not acceptable when I need to make 
> an animation.
> 
> Any ideas on getting good lighting?

Wow fantastic! Can you handle support structures for loops?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.