POV-Ray : Newsgroups : povray.general : Any tool to transform objects to meshes : Re: Any tool to transform objects to meshes Server Time
1 Aug 2024 08:22:07 EDT (-0400)
  Re: Any tool to transform objects to meshes  
From: Chris B
Date: 21 May 2006 08:02:54
Message: <447056ee$1@news.povray.org>
"Sven Littkowski" <sve### [at] jamaica-focuscom> wrote in message 
news:44705433$1@news.povray.org...
> Question to those who work with meshes:
>
> my current scene has a long huge pole (diameter 600 units=meters, 
> from -200z to +1800z) and many vertical cylinders with spheres at their 
> ends inside which are cut at the huge main cylinder's edge (intersection 
> or difference). The rendering speed is torturing slooow.
>
> Having this transformed to a mesh, would it render faster?
>
> Greetings,
>
> Sven
>

Hi Sven,

If you're cutting a lot of holes in your main cylinder, then you may be 
running into the problem that Mike Williams has covered in his tutorial at
http://www.econym.demon.co.uk/holetut/index.htm.

Regards,
Chris B.


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