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Well, NOW I understand. Thanks, Povman!
That means, the norm function actually could be used like a rotate < x, y, z
> command? And if so, where would be the point of rotation - would that
point be the point where the placable object hits via the trace command the
surface of the traced object, or would it be the placable objects natural
postion from its own X,Y,Z coordinates (as usual, otherwise)?
Hmmm, I guess, I have to look deeply into the given examples again. But I
also would appreciate easy answers...
Thanks a lot, Povman,
Sven
"POVMAN" <s### [at] acom> schrieb im Newsbeitrag news:446d891e$1@news.povray.org...
> The NORM is a Vector that represents the angle at which the ray being used
> in the trace function hits the object.
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