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Mata's Manuel is right. Don't put each of your rendered PNGs into the
animated GIF. Use maybe each 10th of them, and if the result is an animated
GIF with a globe rotating too fast (because of the fewer frames) than just
apply a longer display time to each of the frames within the animated GIF.
Experiment with fewer and fewer frames and longer frame display times, until
you reach the limit of what you would accept. And then you still can do
more: the mode of how each frame replaces the previous one ("Undraw method")
can be altered (I use the Microsoft GIF Animator, a free and small and
simple but usable program). There are modes like undefined, restore
background, restore previous.
Also use as much transparency as you can, as transparency does not contain
any color.
I hope the animated GIF has not too big dimensions but rather a small size
(e.g.: 120x90 pixels or whatever).
There is somewhere another really very great program (a free one!) on the
Web which is capable to reduce the size of animated GIFs dramatically! But I
had that program a looong time ago in use; today I don't use it anymore
since a long time, and don't have it anymore. I don't know its name anymore
nor its developing company (a known one). I searched on the Web but don't
find it. However, if you search the Web for "GIF Optimizer", you still find
a good number of programs which will reduce your animated GIFs size further
after you finished with Microsoft GIF Animator.
Sven
"Sanix" <nomail@nomail> schrieb im Newsbeitrag
news:web.445f0d8164e7ca92c2ceb9180@news.povray.org...
>I created a globe with PovRay. Now I created an ini file, which simulates a
> rotation of the globe. The result are 180 png Files, with a size of
> approximately 200kb.
> Now I converted them with IrfanView to 22kb Gif images and created an
> animation with Gimp. The final gif file has a size of about 8mb. But it
> shouldn't be higher than 200kb.
> I don't care if I lose quality of the animation, but I don't know how to
> downsize it. Maybe you can give me some hints for this issue.
>
>
>
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