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I had a file that had a mesh using mesh2 imported from 3d Studio.
All was rendering well, except I wanted to see where the light was
travelling, so wanted to add some mist.
Implementing media and suddenly the entire picture is dark.
Help?
My objects use:
interior {ior 1.25 } photons {target 0.9 refraction on reflection on}}
My global settings use:
global_settings
{
ambient_light color rgb <1.392160, 1.392160, 1.392160>
assumed_gamma 1.800000
max_trace_level 6
photons {
spacing 0.05
count 50000000 }
}
media {
scattering { 1, rgb 0.03}
intervals 5
samples 5
method 3
}
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