Ok, a test render of abyss.pov (with -w800 -h300 +a +am2 -f -p -x +d) took
5 minutes 7 seconds using a gcc-compiled binary of povray (using the options
-O3 -march=pentium4 -ffast-math -mfpmath=sse -msse2 -funroll-loops
-ftsp-ordering, which are the best I have found), while the same render
using the icpc-compiled binary (using just -O3 -ip) took 5 minutes 14 seconds.
Any ideas what other icpc optimization parameters could be used?
--
- Warp
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