Ok no problem. If things get a little more drawn out with your intended
landscape and 3DS objects my offer still stands. That is if you can
split the animation down into sections?
Keep the animations coming
Dave
DJ Wiza wrote:
> David Brickell wrote:
>
>> If you require any rendering done I have a lot of CPU time I could
>> spare. Also I get to see how you are working things ;)
>>
>> Let me know.
>>
>> Dave.
>>
>
> Test renders are quick. Because I'm using spheres/cylinders rather than
> sphere_sweeps, it only takes about 6 seconds per frame, and most of my
> test renders are just single frames to make sure something is being
> calculated correctly.
>
> -DJ
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