David Brickell wrote:
> If you require any rendering done I have a lot of CPU time I could
> spare. Also I get to see how you are working things ;)
>
> Let me know.
>
> Dave.
>
Test renders are quick. Because I'm using spheres/cylinders rather than
sphere_sweeps, it only takes about 6 seconds per frame, and most of my
test renders are just single frames to make sure something is being
calculated correctly.
-DJ
Post a reply to this message
|