POV-Ray : Newsgroups : povray.newusers : A common lamp light_source... : Re: A common lamp light_source... Server Time
29 Jul 2024 08:23:10 EDT (-0400)
  Re: A common lamp light_source...  
From: Warp
Date: 29 Apr 2006 10:09:17
Message: <4453738d@news.povray.org>
Gyscos <gys### [at] gmailcom> wrote:
> So i tried fade_distance and fade_power, but I'd be really glad if someone
> could tell me about wich values I should use to make somehing realistic...
> I'm using 1 unit for 1 meter, and the lamp is a common lamp... to light a
> whole room but not MUCH more...

  Just use fade_power 2 and tune fade_distance until it looks good.

  There's no "correct" value for fade_distance because that depends on
the brightness of the lamp in the first place. Just tune it until the
scene looks good.

-- 
                                                          - Warp


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