POV-Ray : Newsgroups : povray.binaries.animations : Roller Coaster WIP 4 (MPEG1/DivX links) : Re: Roller Coaster WIP 4 (MPEG1/DivX links) Server Time
3 Jul 2024 02:41:10 EDT (-0400)
  Re: Roller Coaster WIP 4 (MPEG1/DivX links)  
From: scott
Date: 27 Apr 2006 14:18:33
Message: <44510af9$1@news.povray.org>
>> And maybe add in some random vibration to the camera too, although
>> I guess it would be quite tricky to get that right, it would need
>> to be linked to the speed of the wagon.
>>
>>
>
> Wouldn't be too tricky at all, really.  The question is realism.
>
> How much the track vibrates depends on the manufacturer and
> designer of the ride.  Arrow Dynamics rides are known to vibrate
> signficantly, especially during points of lateral Gs.  B&M are
> known to be smooth as glass, with almost no vibrations at all. Intamin is 
> also very smooth, but with a few years age, they tend to
> just shake a little.

Yeh, what I meant was it would be tricky to get the vibration looking 
anything like realistic.  Without simulating it properly (which would be a 
horrendous task in non-linear vibrations and FEM) I guess you need to think 
of a simple algorithm to determine the camera displacement at each frame.

My first thought is to define some macro that determines the camera 
displacement as a function of distance along the track.  Some sort of noise 
function, like Perlin noise might do the trick.  That way, the faster you go 
the faster the camera will vibrate.


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