|
|
>> And maybe add in some random vibration to the camera too, although
>> I guess it would be quite tricky to get that right, it would need
>> to be linked to the speed of the wagon.
>>
>>
>
> Wouldn't be too tricky at all, really. The question is realism.
>
> How much the track vibrates depends on the manufacturer and
> designer of the ride. Arrow Dynamics rides are known to vibrate
> signficantly, especially during points of lateral Gs. B&M are
> known to be smooth as glass, with almost no vibrations at all. Intamin is
> also very smooth, but with a few years age, they tend to
> just shake a little.
Yeh, what I meant was it would be tricky to get the vibration looking
anything like realistic. Without simulating it properly (which would be a
horrendous task in non-linear vibrations and FEM) I guess you need to think
of a simple algorithm to determine the camera displacement at each frame.
My first thought is to define some macro that determines the camera
displacement as a function of distance along the track. Some sort of noise
function, like Perlin noise might do the trick. That way, the faster you go
the faster the camera will vibrate.
Post a reply to this message
|
|