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> I'm trying to make an outdoor scene with a white object. I have a
sky_sphere
> that is basically a light blue. However, whenever I render with radiosity,
> the object has a blue tint to it. Is there some way to keep the background
> color without it affecting the rest of the scene? I can't seem to find it
> in the doucmentation. Thanks
I'm thinking the gray_threshold in the radiosity-block was introduced for
just this.
But as others have already pointed out, the blue tint is actually realistic,
gray_threshold just takes the color out of the brightness.
Regards,
Tim
--
aka "Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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