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Yeah ! I wanted 1 method and I have 2 !!!!!
For the second method, it works but you forgot the words color rgb in the
checker definition.
Thanks for both of you
news:444a9abb@news.povray.org...
> I would do it this way (untested code):
>
> #declare pig=pigment {
> pigment_pattern {
> checker
> <0,0,0>
> <1,1,1>
> warp { turbulence 0.2}
> }
> pigment_map {
> [0 pig1]
> [1 pig2]
> }
> }
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
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