POV-Ray : Newsgroups : povray.newusers : textures and warp : Re: textures and warp Server Time
29 Jul 2024 08:14:33 EDT (-0400)
  Re: textures and warp  
From: Mr Seb
Date: 23 Apr 2006 04:37:34
Message: <444b3cce@news.povray.org>
Yeah ! I wanted 1 method and I have 2 !!!!!

For the second method, it works but you forgot the words color rgb in the
checker definition.

Thanks for both of you


news:444a9abb@news.povray.org...
> I would do it this way (untested code):
>
> #declare pig=pigment {
>       pigment_pattern {
>             checker
>             <0,0,0>
>             <1,1,1>
>             warp { turbulence 0.2}
>       }
>       pigment_map {
>             [0 pig1]
>             [1 pig2]
>       }
> }
>
>  - Slime
>  [ http://www.slimeland.com/ ]
>
>


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