> I post a new water surface simulation. It's a water flow that turn
> a wooden wheel.
>
> The simulation was very long (around 72 hours). The rendering was
> quick (around 10 hours) because I don't use photons or radiosity.
>
> The video is MPEG1 encoded.
>
> Any comment is wellcome.
The "water" looks way too viscous, for the diameter of that pipe I would
expect the flow rate to be much higher. Just my gut feeling, it looks more
like oil.
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