POV-Ray : Newsgroups : povray.newusers : textures and warp : Re: textures and warp Server Time
29 Jul 2024 08:13:24 EDT (-0400)
  Re: textures and warp  
From: Warp
Date: 22 Apr 2006 12:21:16
Message: <444a57fc@news.povray.org>
Mr Seb <ban### [at] wanadoofr> wrote:
> What if I would have pig1 and pig2 not deformed and the edge between them
> deformed ?

#declare TurbCheckerFunc = function { pattern { checker turbulence .2 } };

#declare pig=pigment {
  function { TurbCheckerFunc(x, y, z) }
  pigment_map { [0 pig1] [1 pig2] }
}


-- 
                                                          - Warp


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