|
![](/i/fill.gif) |
Heck. I really need to proof read my replies sometimes.
Of course, you might realize I was saying the
Rotate_Around_Trans(Rot_Angle,Object_Center) goes into the screen.inc file,
and that I got the transmit clock backward. Opaque first then changes to
clear. So you'd actually need that to be transmit 1-clock for the opposite
effect. If this matters at all, since I got the feeling you might have been
talking about something more than this.
Post a reply to this message
|
![](/i/fill.gif) |