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news:web.4443afe8538e3be258dbbb6b0@news.povray.org...
> HI!
>
> I'm trying to create a little omnidirectional light only for closer
objects
> and I try with:
>
> light_source {< 0, 0, 0> color White
> fade_distance 0 fade_power 0
> area_light <0.1, 0, 0>, <0, 0, 0.1>, 3, 3
> }
>
> but this light up all the objects in the scene!!
The more realistic setting (for a close light) for fade_power is 2 (i.e.
fading with the square of distance)
fade_distance depends on the scale of your scene but I still let it at
default value
Marc
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