POV-Ray : Newsgroups : povray.binaries.animations : Roller coaster WIP (DivX 6) : Re: Roller coaster WIP (MPEG1 version) Server Time
3 Jul 2024 02:11:40 EDT (-0400)
  Re: Roller coaster WIP (MPEG1 version)  
From: Zeger Knaepen
Date: 17 Apr 2006 08:32:54
Message: <44438af6@news.povray.org>
"DJ Wiza" <Kil### [at] sohcahtoanet> wrote in message 
news:4441da63@news.povray.org...
> Here's an MPEG1 version.  I cringed as I made it.  MPEG1 is so 
> dated...why do people still use it when MPEG4 gives so much better 
results?

a lot of reasons: MPEG1-codecs (or at least, the decoders) are included 
with every major OS, so everybody can see it, MPEG4 needs a faster 
computer, which not everyone has, and there appear to be a lot of 
sub-standards for MPEG4, so even if you have *an* MPEG4-decoder, you 
might not be able to see it.

It's more or less the same with MP3.  There are better alternatives than 
MP3, OGG Vorbis for instance, but everybody can play MP3 without hassle, 
which is not the case for OGG Vorbis, so MP3's what you should use if 
you want people to hear your music :(

To comment on the animation: looks good (except for the MPEG-artifacts 
of course :)) !  Is it just going to be spheres, or are you planning on 
making it a real (customizable) rollercoaster-object?  That'd be cool :)

cu!
-- 
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com


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