POV-Ray : Newsgroups : povray.binaries.animations : Roller coaster WIP (DivX 6) : Re: Roller coaster WIP (MPEG1 version) Server Time
3 Jul 2024 03:06:26 EDT (-0400)
  Re: Roller coaster WIP (MPEG1 version)  
From: DJ Wiza
Date: 16 Apr 2006 01:47:15
Message: <4441da63@news.povray.org>
Here's an MPEG1 version.  I cringed as I made it.  MPEG1 is so 
dated...why do people still use it when MPEG4 gives so much better results?

-DJ

DJ Wiza wrote:
> There's a roller coaster simulator program named No Limits 
> (http://www.nolimitscoaster.de - don't be scared by the .de, the site is 
> in English) that uses beziers for creating roller coasters.  I'm 
> currently working on a program that will convert a track made by it into 
> a POV-Ray scene, complete with animation.
> 
> This is a test using a very simple "track".  I haven't actually written 
> the program, but I'm creating it in such a way that POV-Ray itself is 
> actually generating the coordinates of the spheres using SDL, as well as 
> calculating all the physics.  By changing just some array declarations 
> at the beginning that define the beziers that define the track, you can 
> change the track and POV-Ray renders and animates.
> 
> The idea is that all my program will do is read the No Limits track file 
>  and convert some binary data into some #declares and then add on a 
> standard SDL code to put it all together into a scene.
> 
> -DJ


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Attachments:
Download 'bezier.m1v.mpg' (374 KB)

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