POV-Ray : Newsgroups : povray.general : Sponza radiosity competition : Re: Sponza radiosity competition Server Time
1 Aug 2024 04:10:50 EDT (-0400)
  Re: Sponza radiosity competition  
From: Mike Raiford
Date: 12 Apr 2006 08:02:42
Message: <443cec62$1@news.povray.org>
Warp wrote:

>   What I did was to deepen the normals ten-fold, reverse them (for some
> reason they are reversed and need a negative bump_size), changed the
> normal accuracy (I don't know if it has a real effect or not), added a
> background color (which the original scene didn't seem to have for some
> reason), copied the radiosity settings from rad_def.inc and increased
> the 'count' and added 'normal on' and changed the assumed_gamma to get
> a higher contrast.

Wow. I would have never guessed. OOC, what happened with just simply a 
normal on statement?

>   (Besides that, I reduced the disk space needed by the scene from 18 MB
> to 9 MB. I did this simply by converting all the tgas to pngs and by
> removing 2 megabytes of no-op content from sponzaM_o.inc.)

Wow. Why use tga in this day and age?


-- 
~Mike

Things! Billions of them!


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