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Mike Raiford <mra### [at] hotmailcom> wrote:
> After looking at the comparison to Warp's version, I'd recommend adding
> a "normal on" statement to the radiosity block. I think this is whats
> happening.
What I did was to deepen the normals ten-fold, reverse them (for some
reason they are reversed and need a negative bump_size), changed the
normal accuracy (I don't know if it has a real effect or not), added a
background color (which the original scene didn't seem to have for some
reason), copied the radiosity settings from rad_def.inc and increased
the 'count' and added 'normal on' and changed the assumed_gamma to get
a higher contrast.
(Besides that, I reduced the disk space needed by the scene from 18 MB
to 9 MB. I did this simply by converting all the tgas to pngs and by
removing 2 megabytes of no-op content from sponzaM_o.inc.)
--
- Warp
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