wollinger nous apporta ses lumieres en ce 01/04/2006 17:32:
> finish {
> ambient 0.6 // Very dark shadows
> diffuse 0.1 // Whiten the whites
> specular 0.25
> roughness 0.4
>
> }
>
The values in that finish don't fit the comments.
ambient 0.6 is a prety large value, it will make the shadows very light.
diffuse 0.1 is a low value, making your pigment interact very little with your
light_source.
Usual values are more like:
finish{
ambient 0.01 // very dark, almost black shadow
diffuse 0.99 // virtualy all illumination comes from incident light
...
}
--
Alain
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42.7 percent of all statistics are made up on the spot.
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