POV-Ray : Newsgroups : povray.newusers : blending out texture/pigment/image_map? : Re: blending out texture/pigment/image_map? Server Time
29 Jul 2024 08:20:10 EDT (-0400)
  Re: blending out texture/pigment/image_map?  
From: Alain
Date: 3 Apr 2006 19:49:41
Message: <4431b495$1@news.povray.org>
wollinger nous apporta ses lumieres en ce 01/04/2006 17:32:

>   finish {
>      ambient 0.6 // Very dark shadows
>      diffuse 0.1 // Whiten the whites
>      specular 0.25
>      roughness 0.4
> 
>      }
> 
The values in that finish don't fit the comments.
ambient 0.6 is a prety large value, it will make the shadows very light.
diffuse 0.1 is a low value, making your pigment interact very little with your
light_source.

Usual values are more like:
finish{
	ambient 0.01 // very dark, almost black shadow
	diffuse 0.99 // virtualy all illumination comes from incident light
...
}
-- 
Alain
-------------------------------------------------
42.7 percent of all statistics are made up on the spot.


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