POV-Ray : Newsgroups : povray.beta-test : POV-Ray v3.7.beta.12a available. : Re: POV-Ray v3.7.beta.12a available. Server Time
26 Apr 2024 16:34:32 EDT (-0400)
  Re: POV-Ray v3.7.beta.12a available.  
From: Alain
Date: 30 Mar 2006 18:39:44
Message: <442c6c40$1@news.povray.org>
Chris Cason nous apporta ses lumieres en ce 29/03/2006 06:10:
> POV-Ray 3.7.beta.12a is available from http://www.povray.org/beta/. This is a
> small update to beta 12 which provides significant improvement for BSP trees
> on large scenes, as well as fixing a problem with missing objects. For most
> scenes, the BSP tree should now provide faster renders than the default BVH.
> 
> Additionally support for the new render window has been removed, at least for
> now, due to the previously-mentioned performance issues. This also means that
> the EXE should work on Windows 95 again.
> 
> Changes between 3.7.beta.12 and 3.7.beta.12a
> --------------------------------------------
> 
> Fixed issue with BSP that caused long build times on large trees.
> Changed default BSP child access cost to 5.0 (was 1.5).
> Fixed issue with BSP trees that would cause some objects to vanish.
> Added an optimization which speeds up BSP renders.
> 
> -- Chris
I can't tell for all the cases, but running tango.pov on 3.7 and 3.6 show huge
performance 
improvement. With +b2, it's more than twice as fast as 3.6!
3.6.1	54:22
3.7 -b2 36:12
3.7 +b2 25:28
Single core single CPU.

-- 
Alain
-------------------------------------------------
Church of SubGenius: BoB shits.


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