POV-Ray : Newsgroups : povray.newusers : photons and shadows : Re: photons and shadows Server Time
29 Jul 2024 08:21:06 EDT (-0400)
  Re: photons and shadows  
From: Alain
Date: 28 Mar 2006 18:56:16
Message: <4429cd20@news.povray.org>
Piotr 'utak3r' Borys nous apporta ses lumieres en ce 27/03/2006 05:22:
> Hi,
> 
> 
> 
>>   That's actually physically correct (assuming light doesn't arrive
>> from anywhere else (eg. reflected from other surfaces) to the shadow).
> 
> 
>> and everyday things. (One reason for this phenomenon is that people
>> usually don't pay close attention to some details in real life, but
>> when they are rendering a scene they suddenly do, and those unexpected
>> details suddenly jump out.)
> 
> 
> Ha... guess what - you're absolutely right... after rethinking the 
> subject I get it now :) thanks for your really impressive answer :)
> 
> cheers
An interesting fact: an hollow glass cylinder, like a glass, will actualy diverge
light like a 
concave lense. The thicker the side, the more intence the effect, for the light that
hit the open part.

-- 
Alain
-------------------------------------------------
I feel like I'm diagonally parked in a parallel universe.


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