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> That sounds like a good technique I must steal it.
For most(all?) changes to the camera statement, the OpenGL preview in Moray
will not match the rendered picture. I regularly use this technique to
include three orthographic cameras in a scene. I then selectively export one
at a time to render, renaming each picture so it doesn't get overwritten
with the next render. This can give me a top/side/front combination of
pictures.
Stephen
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