|
![](/i/fill.gif) |
fidos wrote:
> Hello,
>
> I post a new liquid animation. It's a cup of wood falling in a tank of
> water.
>
> I introduced the handling of particules in suspension in the water. It's the
> first results that I have. You can see that there is a problem with the
> object speed at the end of the simulation that doesn't decrease (probably
> because I only take into account for the normal efforts between the water
> and the object).
>
> I made a quick rendering (no photons and no radiosity).
>
> The video is xvid encoded (I don't succeed to encode it in MPEG1 with good
> enough quality and a size of 700 Ko).
>
> Any comment is welcome.
>
> Regards,
> Fidos.
The motion of the cup at the beginning seems very clunky, as if the
initial velocity is too high. The cup seems to jump instantaneously
from it's position above the water, to being submerged in it. After
that though, the movement is very fluid (no pun intended!) and the
suspended particles are fascinating to watch.
...Chambers
Post a reply to this message
|
![](/i/fill.gif) |