Bob Hughes <omniverse@charter%net> wrote:
> *blush* Ha! That one uses image_map on what is otherwise fairly basic POV
> primitives in CSG stuff. I didn't dare try to add all the little lines and
> numerals-- maybe I could have, guess I'll never know!
It should be rather trivial with some simple #while loops.
Of course getting the slightly blurred look may prove a bit of a challenge,
but should be doable.
--
- Warp
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