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> Ahh. I think I see what you are getting at and I need to correct an error in
> my earlier post where I agreed that the first and last points defined for a
> cubic spline form tangents to the start and end of the curve. As you
> observe through your SDL they don't. The first and last points in the cubic
> spline are just control points and I believe they are treated in the same
> way as the other cubic spline control points.
You are right the are treated like control points, but ... in 3.6 docs
'3.2.1.9 Spline Identifiers' section there is a 'Note' that says:
"Note: Because of the way cubic_splines are defined: the first and last
points are tangents rather than points on the spline, cubic_spline
interpolation is only valid between the second and next-to-last points ..."
I should read that and get confused. That note may is not well writen.
> WRT your question as to whether this is different between POV-Ray 3.6 and
> earlier versions, I don't think it is different ...
What's the meaning of WRT ? Anyway you're right again, but ... I read
this tutorial at http://pandora.inf.uni-jena.de/p/e/noo/povsp/use.html
and probably get confused again. If you download and render the samples
you won't get the straight lines as we commented before, but ... I you
render them with Megapov 0.7g you'll see the straight stretch.
I think to remember that I began to use splines with Megapov so that's
why I probably were confused. I know that Megapov is unofficial so the
'control points' version of the cubic_spline is the only valid one.
Finally: first and last points are only 'control points'.
But I won't tire out. I'm tryin to build a spline that extends
cubic_spline. I had some #macros anywhere in my Old Hard Disk using
Hermite interpolation and with those #macros I had a spline where I
could create straight and curves stretch inside the same spline and with
continuity.
Anyway thanks Chris B. See ya.
Manuel Mata.
http://www.mmata.org
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