Thomas Baier wrote:
> On Wed, 08 Mar 2006 01:31:19 -0600, Skip Talbot <Ski### [at] aolcom>
> wrote:
>
> mesh2 implementation of POV-Ray does not support this feature.
> I also do not know any other 3d engine supporting this.
Depends what you mean by "3d engine". Such an effect is extremely easy
in OpenGL (and I would assume Direct3D), so 3D Engines probably do
support it.
...Chambers
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