POV-Ray : Newsgroups : povray.general : Variable IOR - has the time come? : Re: Variable IOR - has the time come? Server Time
1 Aug 2024 12:27:27 EDT (-0400)
  Re: Variable IOR - has the time come?  
From: Warp
Date: 27 Feb 2006 01:09:40
Message: <440297a4@news.povray.org>
Patrick Elliott <sha### [at] hotmailcom> wrote:
> But, is it actually slower than for a regular line? I mean, sure, the 
> calculation may require a few more math steps, but intersections still 
> require the same sort of testing, even for a straight line right? Maybe I 
> am wrong.

  You have to test a straight line against the scene once. A spline would
have to be tested hundreds or thousands of times.

-- 
                                                          - Warp


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