Nekar Xenos <go_### [at] yahoocom> wrote:
> > If there is an object inside that sphere, how would you calculate where
> > this curved line intersects that object?
> How about taking the ray on a circular path in one direction as the ior goes
> up and changing the direction when the ior goes down resulting in an
> s-shaped path.
What? Did you even understand my question?
--
- Warp
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