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Chambers wrote:
> As I said, the bumpiness shows correctly where the window cuts out of
> the bricks, but the other sides are completely smooth. This is
> frustrating me extremely.
>
That's because there is no light inside: it's all lit by ambient
which gives a perfectly flat shading. I see two ways to change that:
- Get rid of the ambient and add a shadowless light source at the
same place as the camera;
- Or model roughly the whole room and use radiosity.
Jerome
- --
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* Jerome M. Berger *
* mailto:jeb### [at] freefr *
* http://jeberger.free.fr/ *
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