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"Carl" <car### [at] semisouth com> wrote in message
news:web.43fc8743ad5fa38070dc520d0@news.povray.org...
>I have a question I was hoping someone here could help me with.
I'm someone, so I'll try, even though I'm not good with meshes. I just
happened to be here.
> A friend used AccuTrans 3D to convert his model into the pov format and
> I'm
> comparing it to my CSG 100% POV-Ray light cycle. Check out this little
> gif
>
> http://www.wwwmwww.com/TRON/compare2.gif
>
> So here is my question... why do all the edges of his mesh jump out as
> very
> sharp edges in my renders when everything he's does in 3d studio max 6
> comes out looking like it has nice smooth curves? Is there something I
> could do in POV-Ray to smooth out these edges?
Directly in POV yourself? I doubt it. What probably would need to be done is
another conversion using more triangles next time-- or smooth triangles, as
POV would like them to be. Well, even more likely, both things. All depends
on the options available in AccuTrans. Looking for that program I see it
converts to POV version 3.0, so that would leave uv mapping out but I think
smooth triangles exist for that.
If anyone else here will help you just wait for their more knowledgeable
answer. ;)
Bob H
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