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Warp spake:
> Stefan Viljoen <spamnot@ <removethis>polard.com> wrote:
>> IMO get the fastest dual-core processor you can get. Beter yet, get a
>> quad motherboard (I think HP makes some nice ones) that will take four
>> processors. You can then theoretically render four times faster, but
>> you'll have to break your scene up into four segments. I have one
>> processor, and I
>> use a "segments of two" approach when dual-core rendering - one virtual
>> CPU gets the "top" the other the "bottom". If one finishes before the
>> other, the remaining part is again divided by two, etc. You'll be able to
>> do this by fours if you get a quad based board.
>
> Please notice that if you do that, ie. render the scene in "four
> segments",
> the amount of memory required will be four times as large. Often not very
> feasible. It's also troublesome.
I think I did mention that farther down my reply post. That might be a valid
reason to get as much memory as you can, as the poster seemed set to go
for.
> You should know better than to suggest that, given that the new
> POV-Ray 3.7 can use multiple processors with basically no increased
> memory requirements.
Hmm - I did not know that and thus I stand corrected.
Regards,
--
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions
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