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"Warp" <war### [at] tagpovrayorg> schreef in bericht
news:43f1eb5d@news.povray.org...
>
> Note that if you use that setting, you then truely have to use utf8
> encoding on the scene file (or more precisely, on those text strings
> you want to render; the SDL itself just uses ascii, naturally, which is
> "utf8-compatible").
>
> I actually am not completely sure if the winpov editor supports utf8.
> My guess is that it doesn't...
>
Well, I don't know about that, but it works fine indeed, and does what I
want!!
To reconstruct history: The problem arose from a scene in Moray. I have now
"discovered" that in Moray you can actually choose between ascii and utf8
settings. After all those years, I just overlooked it.
Thomas
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