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RareBeast schrieb:
> Hi all.
>
> In setting up some billiard balls in a triangle formation, I discovered that
> I needed to make the z co-ordinate the square root of 3.
>
> I have been using < 0, 0, 1.713> which is fine, but I was wondering if there
> is anyway of doing it like < 0, 0, SQRT(3) > or some such.
>
> Thanks
>
>
>
Be careful! The inputfiles are parsed case sensitive. So just try
sqrt(3) and everything will be alright ;)
So far,
Frank
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