POV-Ray : Newsgroups : povray.newusers : Using mathematical functions in co-ordinates : Re: Using mathematical functions in co-ordinates Server Time
29 Jul 2024 10:22:40 EDT (-0400)
  Re: Using mathematical functions in co-ordinates  
From: kurtz le pirate
Date: 10 Feb 2006 03:04:12
Message: <43ec48fc$1@news.povray.org>

web.43ebe66896499cdbea871fd0@news.povray.org...
> Hi all.
>
> In setting up some billiard balls in a triangle formation, I 
> discovered that
> I needed to make the z co-ordinate the square root of 3.
>
> I have been using < 0, 0, 1.713> which is fine, but I was wondering 
> if there
> is anyway of doing it like < 0, 0, SQRT(3) > or some such.
>

where is the problem ?

sqrt() is a povray function. read 
http://www.povray.org/documentation/view/3.6.1/228/


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