POV-Ray : Newsgroups : povray.general : POV-Ray v3.7.beta.11c available. : Re: POV-Ray v3.7.beta.11c available. Server Time
19 May 2024 07:07:27 EDT (-0400)
  Re: POV-Ray v3.7.beta.11c available.  
From: Lance Birch
Date: 7 Feb 2006 11:48:17
Message: <43e8cf51@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message news:43e8be8f@news.povray.org...
> Lance Birch <-> wrote:
> > POV-Ray is well-known for its multiple platform support.  The overhead
involved
> > in producing a compile for each platform that POV-Ray supports for each beta
> > release would be extreme, and is unnecessary for the testing process.
>
>   It's not just a question of compilation: Frontends need to be created
> for each platform. Not a trivial task.

Definitely.  I'm simplifying things greatly - there is so much to do to create
each platform's release.  I was just noting the time overhead involved for each
revision of the beta if you were to create one for each platform... compiling
for each platform (as it is, there are three compiles; 32-bit/32-bit
SSE2/64-bit), compressing the various platform compiles with their documentation
into separate archives, updating the website with the multiple platform compiles
and no doubt writing notes for each, and so on.  It would probably take 5 times
as long just to organise the compiles for the revisions and get them on the
website, let alone the actual development involved.  One release is complex
enough, and for the purposes of testing and debugging the new internals one
platform is all that is required (and choosing the platform with the largest
beta tester user base is common sense).

People seem to have forgotten this is a beta.

Lance.

thezone - thezone.firewave.com.au


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