"Pansworld" <nomail@nomail> schreef in bericht
news:web.43df862b638a58cbbeb38dbd0@news.povray.org...
> Thanks.
>
> I have noticed those too. I am going to try and increase the max_gradient,
> but I think this might be due to the noise function that I am using. I was
> going to overlay the ground level with a different isosurface or
> heightfield to make it a more gentle rolling ground rather than a flat
> surface.
>
Yes, it probably is the noise function. I have had those too. Does not work
equally well in all directions within the same isosurface. Indeed, the best
solution is another isosurface (or whatever) for the ground.
Thomas
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