dragonmage <dra### [at] gmailcom> wrote:
> Does POVRay use double precision numbers anywhere in its fields or calcs?
I wonder why you think that 'double' wouldn't be the default type used
by POV-Ray for its calculations.
AFAIK the only places POV-Ray uses 'float' is in color handling (ie.
the colors of the final image, which end up as pixels in the final image
file) and mesh coordinates.
--
- Warp
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