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yoshu schrieb:
> Hi..
>
> After using all the steps, still it is neither showing zooming effect
> nor any problem.
>
> I am not getting where i am doing mistake..:(
Hi..
It was my mistake:
maybe two of them:
you may have to add "-UV" to your commandline (Render/Edit
Settings/Render - or the textbox in the menubar (See Pov-Win-Help 1.4.2.2)
and the "mainerror":
after the set_zoom_area - statement, you have to update the camera, by
calling:
Update_Camera_Zoom()
Here's an example, that I tried:
(Just comment out the Set_Zoom_Area and update_camera... to see the
difference)
// Starts here:
#include "zoomin.inc"
#declare camera_location = <0.0, 0.5, -10.0>;
#declare camera_look_at = <0.0, 0.0, 0.0>;
camera {
location camera_location
look_at camera_look_at
}
Set_Zoom_Area(camera_location, camera_look_at, "+sc0.304075 +sr0.242678
+ec0.495298 +er0.497908") // this must be first
Update_Camera_Zoom()
sky_sphere {
pigment {
gradient y
color_map {[0.0 rgb <0.6,0.7,1.0>][0.7 rgb <0.0,0.1,0.8>]}
}
}
light_source { <-30, 30, -30> color rgb <1, 1, 1>}
sphere { 0.0, 1
pigment { checker color rgb 1 color rgb 0 scale .1}
}
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